Pedagogy of Game Design

source: Stanford    2016年8月2日
From the Interactive Media & games Seminar Series; Michael John the Program Director of the Games and Playable Media MS Program at UCSC examines Game Design as a field whose time of practice exceeds its pedagogy more than twofold. In addition, many of those currently engaged in game design instruction (such as myself) come not from a teaching background, but from the background of a practitioner. The challenge then is how to take knowledge gained through practice, most of which is intuitive in nature, and generate a structured, thorough, and useful pedagogy of game design.

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