source: MIT OpenCourseWare 2015年12月10日
MIT CMS.611J Creating Video Games, Fall 2014
View the complete course: http://ocw.mit.edu/CMS-611JF14
Instructor: Philip Tan, Sara Verrilli, Rik Eberhardt, Andrew Grant
Creating Video Games teaches creative design and production methods, having students work together in small teams to design, develop, and thoroughly test their own original digital games.
License: Creative Commons BY-NC-SA
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1. Introduction 2:17:34
2. Project 1, Low Fidelity Prototyping 1:10:16
3. Game Engines 56:06
4. Project 2, Digital Prototype with Project Management 44:56
5. Agile Software Development 1:11:12
6. Agile Project Management 1:44:40
7. Testing and Guest Lecture with Genevieve Conley of Riot Games 1:22:08
8. Project 2 Presentations, Project 3 (Digital Prototype II: User Interface) 1:21:36
9. Guest Lecture with SWERY of Access Games 56:53
10. UI and Usability 1:28:29
11. Guest Lecture (EA) on Development and Best Practices 1:04:11
12. Project 3 Presentations, Project 4 Introduction (Small Game Project) 2:16:43
13. Serious Games, Simulation and Abstraction 39:13
14. Aesthetics 1:13:03
15. Guest Lecture (Scot Osterweil of MIT Game Lab) 56:42
16. Team Dynamics 43:17
17. Working with Artists (Guest Lecture by Luigi Guatieri) 58:33
18. Fiction and Narrative in Video Games 1:00:56
19. Working with Sound Designers (Guest Lecture by Richard Ludlow and Andy Forsberg) 49:37
20. Writing in Games (Guest Lecture by Heather Albano and Laura Baldwin) 57:48
22. Cutting Features; Scope 1:02:20
23. Team Discussions 1:05:32
24. Running a Game Studio (Guest Lecture by Michael Carriere and Jenna Hoffstein) 48:53
25. Getting Players to Your Game (Guest Lecture by Sean Baptiste) 48:57
26. Final Presentation Rehearsals 1:47:09
27. Final Presentations 2:00:43
Instructor Introduction: Philip Tan 2:16
Instructor Introduction: Andrew Haydn Grant 3:30
Instructor Introduction: Richard Eberhardt 10:00
Instructor Introduction: Sara Verrilli 4:56
Instructor Interview: Teaching Students How to Solve Creative Problems as Teams 6:21
Instructor Interview: Sequencing Learning Experiences 2:57
Instructor Interview: Teaching the Iterative Process 6:53
Instructor Interview: Fostering Diversity of Voices 4:42
Instructor Interview: Assessing Students' Projects 1:48
Instructor Interview: Refining the Course 4:59
Instructor Interview: Advice for Educators 1:25
Instructor Interview: Postmortem Analysis 20:32
Client Interview: Pablo Suarez 10:14
Student Interview: Tej Chajed 4:52
Student Interview: Matthew Susskind 6:45
Student Interview: Miriam Prosnitz 3:15
Student Interview: Lauren Merriman 8:52
Student Interview: Lenny Martinez 5:25
From Pitch to Product: The Development of Hello Waves 57:21
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