# automatic playing for the 10 videos (click the up-left corner for the list)
source: Stanford Last updated on 2015年6月11日
Interactive media and games increasingly pervade and shape our society. In addition to their dominant roles in entertainment, video games play growing roles in education, arts, science and health. This Seminar Series brings together a diverse set of experts to provide interdisciplinary perspectives on these media regarding their history, technologies, scholarly research, industry, artistic value and potential future.
Bridging Analytics and Game Design: Lessons from the Trenches 32:53
Interactive Media for Healthcare Professionals 33:07
The Problem with Video Games and Learning 44:20
Using Virtual Reality As a Compelling Media For Science Communication 33:02
Networking the Future of Games 43:04
Using Games to Change Behavior at Work 49:56
Computational Media: Research Toward the Future of Games 45:08
Mapping Learning to Game Mechanics and Beyond 44:30
Behind the Bezel: Coin-Op Arcade Video Game Cabinets as Design History 45:59
EteRNA: A Videogame and a Massive Open Lab 26:48
source: Stanford Last updated on 2015年6月11日
Interactive media and games increasingly pervade and shape our society. In addition to their dominant roles in entertainment, video games play growing roles in education, arts, science and health. This Seminar Series brings together a diverse set of experts to provide interdisciplinary perspectives on these media regarding their history, technologies, scholarly research, industry, artistic value and potential future.
Bridging Analytics and Game Design: Lessons from the Trenches 32:53
Interactive Media for Healthcare Professionals 33:07
The Problem with Video Games and Learning 44:20
Using Virtual Reality As a Compelling Media For Science Communication 33:02
Networking the Future of Games 43:04
Using Games to Change Behavior at Work 49:56
Computational Media: Research Toward the Future of Games 45:08
Mapping Learning to Game Mechanics and Beyond 44:30
Behind the Bezel: Coin-Op Arcade Video Game Cabinets as Design History 45:59
EteRNA: A Videogame and a Massive Open Lab 26:48